Qt 6.7
Qt Data Visualization
C++ Classes
Q3DSurface
Qt Data Visualization | Commercial or GPLv3
List of All Members for Q3DSurface
This is the complete list of members for
Q3DSurface
, including inherited members.
enum
AncestorMode
enum
ElementType
enum
OpenGLFeature
OpenGLFeatures
enum
OptimizationHint
flags
OptimizationHints
enum
SelectionFlag
flags
SelectionFlags
enum
ShadowQuality
enum
SurfaceClass
enum
SurfaceType
enum
Visibility
Q3DSurface
(const QSurfaceFormat *, QWindow *)
~Q3DSurface
()
activeChanged
()
activeInputHandler
() const : QAbstract3DInputHandler *
activeInputHandlerChanged
(QAbstract3DInputHandler *)
activeTheme
() const : Q3DTheme *
activeThemeChanged
(Q3DTheme *)
addAxis
(QValue3DAxis *)
addCustomItem
(QCustom3DItem *) : int
addInputHandler
(QAbstract3DInputHandler *)
addSeries
(QSurface3DSeries *)
addTheme
(Q3DTheme *)
alert
(int)
aspectRatio
() const : qreal
aspectRatioChanged
(qreal)
axes
() const : QList<QValue3DAxis *>
axisX
() const : QValue3DAxis *
axisXChanged
(QValue3DAxis *)
axisY
() const : QValue3DAxis *
axisYChanged
(QValue3DAxis *)
axisZ
() const : QValue3DAxis *
axisZChanged
(QValue3DAxis *)
baseSize
() const : QSize
bindableObjectName
() : QBindable<QString>
blockSignals
(bool) : bool
childEvent
(QChildEvent *)
children
() const : const QObjectList &
clearSelection
()
close
() : bool
closeEvent
(QCloseEvent *)
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection
connect
(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection
connectNotify
(const QMetaMethod &)
contentOrientation
() const : Qt::ScreenOrientation
contentOrientationChanged
(Qt::ScreenOrientation)
create
()
currentFps
() const : qreal
currentFpsChanged
(qreal)
cursor
() const : QCursor
customEvent
(QEvent *)
customItems
() const : QList<QCustom3DItem *>
deleteLater
()
destroy
()
destroyed
(QObject *)
devicePixelRatio
() const : qreal
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
disconnect
(const char *, const QObject *, const char *) const : bool
disconnect
(const QObject *, const char *) const : bool
disconnect
(const QMetaObject::Connection &) : bool
disconnect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
disconnectNotify
(const QMetaMethod &)
dumpObjectInfo
() const
dumpObjectTree
() const
dynamicPropertyNames
() const : QList<QByteArray>
event
(QEvent *) : bool
event
(QEvent *) : bool
eventFilter
(QObject *, QEvent *) : bool
exposeEvent
(QExposeEvent *)
filePath
() const : QString
findChild
(QAnyStringView, Qt::FindChildOptions) const : T
findChild
(Qt::FindChildOptions) const : T
findChildren
(QAnyStringView, Qt::FindChildOptions) const : QList<T>
findChildren
(Qt::FindChildOptions) const : QList<T>
findChildren
(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
flags
() const : Qt::WindowFlags
flipHorizontalGrid
() const : bool
flipHorizontalGridChanged
(bool)
focusInEvent
(QFocusEvent *)
focusObject
() const : QObject *
focusObjectChanged
(QObject *)
focusOutEvent
(QFocusEvent *)
format
() const : QSurfaceFormat
format
() const : QSurfaceFormat
frameGeometry
() const : QRect
frameMargins
() const : QMargins
framePosition
() const : QPoint
fromWinId
(WId) : QWindow *
geometry
() const : QRect
glActiveTexture
(GLenum)
glAttachShader
(GLuint, GLuint)
glBindAttribLocation
(GLuint, GLuint, const char *)
glBindBuffer
(GLenum, GLuint)
glBindFramebuffer
(GLenum, GLuint)
glBindRenderbuffer
(GLenum, GLuint)
glBindTexture
(GLenum, GLuint)
glBlendColor
(GLclampf, GLclampf, GLclampf, GLclampf)
glBlendEquation
(GLenum)
glBlendEquationSeparate
(GLenum, GLenum)
glBlendFunc
(GLenum, GLenum)
glBlendFuncSeparate
(GLenum, GLenum, GLenum, GLenum)
glBufferData
(GLenum, qopengl_GLsizeiptr, const void *, GLenum)
glBufferSubData
(GLenum, qopengl_GLintptr, qopengl_GLsizeiptr, const void *)
glCheckFramebufferStatus
(GLenum) : GLenum
glClear
(GLbitfield)
glClearColor
(GLclampf, GLclampf, GLclampf, GLclampf)
glClearDepthf
(GLclampf)
glClearStencil
(GLint)
glColorMask
(GLboolean, GLboolean, GLboolean, GLboolean)
glCompileShader
(GLuint)
glCompressedTexImage2D
(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const void *)
glCompressedTexSubImage2D
(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const void *)
glCopyTexImage2D
(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)
glCopyTexSubImage2D
(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)
glCreateProgram
() : GLuint
glCreateShader
(GLenum) : GLuint
glCullFace
(GLenum)
glDeleteBuffers
(GLsizei, const GLuint *)
glDeleteFramebuffers
(GLsizei, const GLuint *)
glDeleteProgram
(GLuint)
glDeleteRenderbuffers
(GLsizei, const GLuint *)
glDeleteShader
(GLuint)
glDeleteTextures
(GLsizei, const GLuint *)
glDepthFunc
(GLenum)
glDepthMask
(GLboolean)
glDepthRangef
(GLclampf, GLclampf)
glDetachShader
(GLuint, GLuint)
glDisable
(GLenum)
glDisableVertexAttribArray
(GLuint)
glDrawArrays
(GLenum, GLint, GLsizei)
glDrawElements
(GLenum, GLsizei, GLenum, const GLvoid *)
glEnable
(GLenum)
glEnableVertexAttribArray
(GLuint)
glFinish
()
glFlush
()
glFramebufferRenderbuffer
(GLenum, GLenum, GLenum, GLuint)
glFramebufferTexture2D
(GLenum, GLenum, GLenum, GLuint, GLint)
glFrontFace
(GLenum)
glGenBuffers
(GLsizei, GLuint *)
glGenFramebuffers
(GLsizei, GLuint *)
glGenRenderbuffers
(GLsizei, GLuint *)
glGenTextures
(GLsizei, GLuint *)
glGenerateMipmap
(GLenum)
glGetActiveAttrib
(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, char *)
glGetActiveUniform
(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, char *)
glGetAttachedShaders
(GLuint, GLsizei, GLsizei *, GLuint *)
glGetAttribLocation
(GLuint, const char *) : GLint
glGetBooleanv
(GLenum, GLboolean *)
glGetBufferParameteriv
(GLenum, GLenum, GLint *)
glGetError
() : GLenum
glGetFloatv
(GLenum, GLfloat *)
glGetFramebufferAttachmentParameteriv
(GLenum, GLenum, GLenum, GLint *)
glGetIntegerv
(GLenum, GLint *)
glGetProgramInfoLog
(GLuint, GLsizei, GLsizei *, char *)
glGetProgramiv
(GLuint, GLenum, GLint *)
glGetRenderbufferParameteriv
(GLenum, GLenum, GLint *)
glGetShaderInfoLog
(GLuint, GLsizei, GLsizei *, char *)
glGetShaderPrecisionFormat
(GLenum, GLenum, GLint *, GLint *)
glGetShaderSource
(GLuint, GLsizei, GLsizei *, char *)
glGetShaderiv
(GLuint, GLenum, GLint *)
glGetString
(GLenum) : const GLubyte *
glGetTexParameterfv
(GLenum, GLenum, GLfloat *)
glGetTexParameteriv
(GLenum, GLenum, GLint *)
glGetUniformLocation
(GLuint, const char *) : GLint
glGetUniformfv
(GLuint, GLint, GLfloat *)
glGetUniformiv
(GLuint, GLint, GLint *)
glGetVertexAttribPointerv
(GLuint, GLenum, void **)
glGetVertexAttribfv
(GLuint, GLenum, GLfloat *)
glGetVertexAttribiv
(GLuint, GLenum, GLint *)
glHint
(GLenum, GLenum)
glIsBuffer
(GLuint) : GLboolean
glIsEnabled
(GLenum) : GLboolean
glIsFramebuffer
(GLuint) : GLboolean
glIsProgram
(GLuint) : GLboolean
glIsRenderbuffer
(GLuint) : GLboolean
glIsShader
(GLuint) : GLboolean
glIsTexture
(GLuint) : GLboolean
glLineWidth
(GLfloat)
glLinkProgram
(GLuint)
glPixelStorei
(GLenum, GLint)
glPolygonOffset
(GLfloat, GLfloat)
glReadPixels
(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)
glReleaseShaderCompiler
()
glRenderbufferStorage
(GLenum, GLenum, GLsizei, GLsizei)
glSampleCoverage
(GLclampf, GLboolean)
glScissor
(GLint, GLint, GLsizei, GLsizei)
glShaderBinary
(GLint, const GLuint *, GLenum, const void *, GLint)
glShaderSource
(GLuint, GLsizei, const char **, const GLint *)
glStencilFunc
(GLenum, GLint, GLuint)
glStencilFuncSeparate
(GLenum, GLenum, GLint, GLuint)
glStencilMask
(GLuint)
glStencilMaskSeparate
(GLenum, GLuint)
glStencilOp
(GLenum, GLenum, GLenum)
glStencilOpSeparate
(GLenum, GLenum, GLenum, GLenum)
glTexImage2D
(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)
glTexParameterf
(GLenum, GLenum, GLfloat)
glTexParameterfv
(GLenum, GLenum, const GLfloat *)
glTexParameteri
(GLenum, GLenum, GLint)
glTexParameteriv
(GLenum, GLenum, const GLint *)
glTexSubImage2D
(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)
glUniform1f
(GLint, GLfloat)
glUniform1fv
(GLint, GLsizei, const GLfloat *)
glUniform1i
(GLint, GLint)
glUniform1iv
(GLint, GLsizei, const GLint *)
glUniform2f
(GLint, GLfloat, GLfloat)
glUniform2fv
(GLint, GLsizei, const GLfloat *)
glUniform2i
(GLint, GLint, GLint)
glUniform2iv
(GLint, GLsizei, const GLint *)
glUniform3f
(GLint, GLfloat, GLfloat, GLfloat)
glUniform3fv
(GLint, GLsizei, const GLfloat *)
glUniform3i
(GLint, GLint, GLint, GLint)
glUniform3iv
(GLint, GLsizei, const GLint *)
glUniform4f
(GLint, GLfloat, GLfloat, GLfloat, GLfloat)
glUniform4fv
(GLint, GLsizei, const GLfloat *)
glUniform4i
(GLint, GLint, GLint, GLint, GLint)
glUniform4iv
(GLint, GLsizei, const GLint *)
glUniformMatrix2fv
(GLint, GLsizei, GLboolean, const GLfloat *)
glUniformMatrix3fv
(GLint, GLsizei, GLboolean, const GLfloat *)
glUniformMatrix4fv
(GLint, GLsizei, GLboolean, const GLfloat *)
glUseProgram
(GLuint)
glValidateProgram
(GLuint)
glVertexAttrib1f
(GLuint, GLfloat)
glVertexAttrib1fv
(GLuint, const GLfloat *)
glVertexAttrib2f
(GLuint, GLfloat, GLfloat)
glVertexAttrib2fv
(GLuint, const GLfloat *)
glVertexAttrib3f
(GLuint, GLfloat, GLfloat, GLfloat)
glVertexAttrib3fv
(GLuint, const GLfloat *)
glVertexAttrib4f
(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)
glVertexAttrib4fv
(GLuint, const GLfloat *)
glVertexAttribPointer
(GLuint, GLint, GLenum, GLboolean, GLsizei, const void *)
glViewport
(GLint, GLint, GLsizei, GLsizei)
hasContext
() const : bool
hasOpenGLFeature
(QOpenGLFunctions::OpenGLFeature) const : bool
hasSeries
(QAbstract3DSeries *) const : bool
height
() const : int
heightChanged
(int)
hide
()
hideEvent
(QHideEvent *)
horizontalAspectRatio
() const : qreal
horizontalAspectRatioChanged
(qreal)
icon
() const : QIcon
inherits
(const char *) const : bool
initializeOpenGLFunctions
()
inputHandlers
() const : QList<QAbstract3DInputHandler *>
installEventFilter
(QObject *)
isActive
() const : bool
isAncestorOf
(const QWindow *, QWindow::AncestorMode) const : bool
isExposed
() const : bool
isModal
() const : bool
isOrthoProjection
() const : bool
isPolar
() const : bool
isQuickItemType
() const : bool
isReflection
() const : bool
isSignalConnected
(const QMetaMethod &) const : bool
isTopLevel
() const : bool
isVisible
() const : bool
isWidgetType
() const : bool
isWindowType
() const : bool
keyPressEvent
(QKeyEvent *)
keyReleaseEvent
(QKeyEvent *)
killTimer
(int)
locale
() const : QLocale
localeChanged
(const QLocale &)
lower
()
mapFromGlobal
(const QPointF &) const : QPointF
mapFromGlobal
(const QPoint &) const : QPoint
mapToGlobal
(const QPointF &) const : QPointF
mapToGlobal
(const QPoint &) const : QPoint
margin
() const : qreal
marginChanged
(qreal)
mask
() const : QRegion
maximumHeight
() const : int
maximumHeightChanged
(int)
maximumSize
() const : QSize
maximumWidth
() const : int
maximumWidthChanged
(int)
measureFps
() const : bool
measureFpsChanged
(bool)
metaObject
() const : const QMetaObject *
minimumHeight
() const : int
minimumHeightChanged
(int)
minimumSize
() const : QSize
minimumWidth
() const : int
minimumWidthChanged
(int)
modality
() const : Qt::WindowModality
modalityChanged
(Qt::WindowModality)
mouseDoubleClickEvent
(QMouseEvent *)
mouseMoveEvent
(QMouseEvent *)
mousePressEvent
(QMouseEvent *)
mouseReleaseEvent
(QMouseEvent *)
moveEvent
(QMoveEvent *)
moveToThread
(QThread *) : bool
nativeEvent
(const QByteArray &, void *, qintptr *) : bool
objectName
() const : QString
objectNameChanged
(const QString &)
opacity
() const : qreal
opacityChanged
(qreal)
openGLFeatures
() const : QOpenGLFunctions::OpenGLFeatures
optimizationHints
() const : QAbstract3DGraph::OptimizationHints
optimizationHintsChanged
(QAbstract3DGraph::OptimizationHints)
orthoProjectionChanged
(bool)
paintEvent
(QPaintEvent *)
parent
(QWindow::AncestorMode) const : QWindow *
parent
() const : QObject *
polarChanged
(bool)
position
() const : QPoint
property
(const char *) const : QVariant
queriedGraphPosition
() const : QVector3D
queriedGraphPositionChanged
(const QVector3D &)
radialLabelOffset
() const : float
radialLabelOffsetChanged
(float)
raise
()
receivers
(const char *) const : int
reflectionChanged
(bool)
reflectivity
() const : qreal
reflectivityChanged
(qreal)
releaseAxis
(QValue3DAxis *)
releaseCustomItem
(QCustom3DItem *)
releaseInputHandler
(QAbstract3DInputHandler *)
releaseTheme
(Q3DTheme *)
removeCustomItem
(QCustom3DItem *)
removeCustomItemAt
(const QVector3D &)
removeCustomItems
()
removeEventFilter
(QObject *)
removeSeries
(QSurface3DSeries *)
renderToImage
(int, const QSize &) : QImage
reportContentOrientationChange
(Qt::ScreenOrientation)
requestActivate
()
requestUpdate
()
requestedFormat
() const : QSurfaceFormat
resize
(const QSize &)
resize
(int, int)
resizeEvent
(QResizeEvent *)
scene
() const : Q3DScene *
screen
() const : QScreen *
screenChanged
(QScreen *)
selectedAxis
() const : QAbstract3DAxis *
selectedCustomItem
() const : QCustom3DItem *
selectedCustomItemIndex
() const : int
selectedElement
() const : QAbstract3DGraph::ElementType
selectedElementChanged
(QAbstract3DGraph::ElementType)
selectedLabelIndex
() const : int
selectedSeries
() const : QSurface3DSeries *
selectedSeriesChanged
(QSurface3DSeries *)
selectionMode
() const : QAbstract3DGraph::SelectionFlags
selectionModeChanged
(QAbstract3DGraph::SelectionFlags)
sender
() const : QObject *
senderSignalIndex
() const : int
seriesList
() const : QList<QSurface3DSeries *>
setActiveInputHandler
(QAbstract3DInputHandler *)
setActiveTheme
(Q3DTheme *)
setAspectRatio
(qreal)
setAxisX
(QValue3DAxis *)
setAxisY
(QValue3DAxis *)
setAxisZ
(QValue3DAxis *)
setBaseSize
(const QSize &)
setCursor
(const QCursor &)
setFilePath
(const QString &)
setFlag
(Qt::WindowType, bool)
setFlags
(Qt::WindowFlags)
setFlipHorizontalGrid
(bool)
setFormat
(const QSurfaceFormat &)
setFramePosition
(const QPoint &)
setGeometry
(int, int, int, int)
setGeometry
(const QRect &)
setHeight
(int)
setHorizontalAspectRatio
(qreal)
setIcon
(const QIcon &)
setKeyboardGrabEnabled
(bool) : bool
setLocale
(const QLocale &)
setMargin
(qreal)
setMask
(const QRegion &)
setMaximumHeight
(int)
setMaximumSize
(const QSize &)
setMaximumWidth
(int)
setMeasureFps
(bool)
setMinimumHeight
(int)
setMinimumSize
(const QSize &)
setMinimumWidth
(int)
setModality
(Qt::WindowModality)
setMouseGrabEnabled
(bool) : bool
setObjectName
(const QString &)
setObjectName
(QAnyStringView)
setOpacity
(qreal)
setOptimizationHints
(QAbstract3DGraph::OptimizationHints)
setOrthoProjection
(bool)
setParent
(QWindow *)
setParent
(QObject *)
setPolar
(bool)
setPosition
(const QPoint &)
setPosition
(int, int)
setProperty
(const char *, const QVariant &) : bool
setProperty
(const char *, QVariant &&) : bool
setRadialLabelOffset
(float)
setReflection
(bool)
setReflectivity
(qreal)
setScreen
(QScreen *)
setSelectionMode
(QAbstract3DGraph::SelectionFlags)
setShadowQuality
(QAbstract3DGraph::ShadowQuality)
setSizeIncrement
(const QSize &)
setSurfaceType
(QSurface::SurfaceType)
setTitle
(const QString &)
setTransientParent
(QWindow *)
setVisibility
(QWindow::Visibility)
setVisible
(bool)
setVulkanInstance
(QVulkanInstance *)
setWidth
(int)
setWindowState
(Qt::WindowState)
setWindowStates
(Qt::WindowStates)
setX
(int)
setY
(int)
shadowQuality
() const : QAbstract3DGraph::ShadowQuality
shadowQualityChanged
(QAbstract3DGraph::ShadowQuality)
shadowsSupported
() const : bool
show
()
showEvent
(QShowEvent *)
showFullScreen
()
showMaximized
()
showMinimized
()
showNormal
()
signalsBlocked
() const : bool
size
() const : QSize
size
() const : QSize
sizeIncrement
() const : QSize
startSystemMove
() : bool
startSystemResize
(Qt::Edges) : bool
startTimer
(int, Qt::TimerType) : int
startTimer
(std::chrono::milliseconds, Qt::TimerType) : int
staticMetaObject
:
supportsOpenGL
() const : bool
surfaceClass
() const : QSurface::SurfaceClass
surfaceHandle
() const : QPlatformSurface *
surfaceType
() const : QSurface::SurfaceType
surfaceType
() const : QSurface::SurfaceType
tabletEvent
(QTabletEvent *)
themes
() const : QList<Q3DTheme *>
thread
() const : QThread *
timerEvent
(QTimerEvent *)
title
() const : QString
touchEvent
(QTouchEvent *)
tr
(const char *, const char *, int) : QString
transientParent
() const : QWindow *
transientParentChanged
(QWindow *)
type
() const : Qt::WindowType
unsetCursor
()
visibility
() const : QWindow::Visibility
visibilityChanged
(QWindow::Visibility)
visibleChanged
(bool)
vulkanInstance
() const : QVulkanInstance *
wheelEvent
(QWheelEvent *)
width
() const : int
widthChanged
(int)
winId
() const : WId
windowState
() const : Qt::WindowState
windowStateChanged
(Qt::WindowState)
windowStates
() const : Qt::WindowStates
windowTitleChanged
(const QString &)
x
() const : int
xChanged
(int)
y
() const : int
yChanged
(int)