Qt 6.7
Qt Data Visualization
C++ Classes
QCustom3DVolume
Qt Data Visualization | Commercial or GPLv3
List of All Members for QCustom3DVolume
This is the complete list of members for
QCustom3DVolume
, including inherited members.
QCustom3DVolume
(QObject *)
QCustom3DVolume
(const QVector3D &, const QVector3D &, const QQuaternion &, int, int, int, QList<uchar> *, QImage::Format, const QList<QRgb> &, QObject *)
~QCustom3DVolume
()
alphaMultiplier
() const : float
alphaMultiplierChanged
(float)
bindableObjectName
() : QBindable<QString>
blockSignals
(bool) : bool
childEvent
(QChildEvent *)
children
() const : const QObjectList &
colorTable
() const : QList<QRgb>
colorTableChanged
()
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType) : QMetaObject::Connection
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType) : QMetaObject::Connection
connect
(const QObject *, const char *, const char *, Qt::ConnectionType) const : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction, Qt::ConnectionType) : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction, Functor) : QMetaObject::Connection
connect
(const QObject *, PointerToMemberFunction, const QObject *, Functor, Qt::ConnectionType) : QMetaObject::Connection
connectNotify
(const QMetaMethod &)
createTextureData
(const QList<QImage *> &) : QList<uchar> *
customEvent
(QEvent *)
deleteLater
()
destroyed
(QObject *)
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
disconnect
(const char *, const QObject *, const char *) const : bool
disconnect
(const QObject *, const char *) const : bool
disconnect
(const QMetaObject::Connection &) : bool
disconnect
(const QObject *, PointerToMemberFunction, const QObject *, PointerToMemberFunction) : bool
disconnectNotify
(const QMetaMethod &)
drawSliceFrames
() const : bool
drawSliceFramesChanged
(bool)
drawSlices
() const : bool
drawSlicesChanged
(bool)
dumpObjectInfo
() const
dumpObjectTree
() const
dynamicPropertyNames
() const : QList<QByteArray>
event
(QEvent *) : bool
eventFilter
(QObject *, QEvent *) : bool
findChild
(QAnyStringView, Qt::FindChildOptions) const : T
findChild
(Qt::FindChildOptions) const : T
findChildren
(QAnyStringView, Qt::FindChildOptions) const : QList<T>
findChildren
(Qt::FindChildOptions) const : QList<T>
findChildren
(const QRegularExpression &, Qt::FindChildOptions) const : QList<T>
inherits
(const char *) const : bool
installEventFilter
(QObject *)
isPositionAbsolute
() const : bool
isQuickItemType
() const : bool
isScalingAbsolute
() const : bool
isShadowCasting
() const : bool
isSignalConnected
(const QMetaMethod &) const : bool
isVisible
() const : bool
isWidgetType
() const : bool
isWindowType
() const : bool
killTimer
(int)
meshFile
() const : QString
meshFileChanged
(const QString &)
metaObject
() const : const QMetaObject *
moveToThread
(QThread *) : bool
objectName
() const : QString
objectNameChanged
(const QString &)
parent
() const : QObject *
position
() const : QVector3D
positionAbsoluteChanged
(bool)
positionChanged
(const QVector3D &)
preserveOpacity
() const : bool
preserveOpacityChanged
(bool)
property
(const char *) const : QVariant
receivers
(const char *) const : int
removeEventFilter
(QObject *)
renderSlice
(Qt::Axis, int) : QImage
rotation
() : QQuaternion
rotationChanged
(const QQuaternion &)
scaling
() const : QVector3D
scalingAbsoluteChanged
(bool)
scalingChanged
(const QVector3D &)
sender
() const : QObject *
senderSignalIndex
() const : int
setAlphaMultiplier
(float)
setColorTable
(const QList<QRgb> &)
setDrawSliceFrames
(bool)
setDrawSlices
(bool)
setMeshFile
(const QString &)
setObjectName
(const QString &)
setObjectName
(QAnyStringView)
setParent
(QObject *)
setPosition
(const QVector3D &)
setPositionAbsolute
(bool)
setPreserveOpacity
(bool)
setProperty
(const char *, const QVariant &) : bool
setProperty
(const char *, QVariant &&) : bool
setRotation
(const QQuaternion &)
setRotationAxisAndAngle
(const QVector3D &, float)
setScaling
(const QVector3D &)
setScalingAbsolute
(bool)
setShadowCasting
(bool)
setSliceFrameColor
(const QColor &)
setSliceFrameGaps
(const QVector3D &)
setSliceFrameThicknesses
(const QVector3D &)
setSliceFrameWidths
(const QVector3D &)
setSliceIndexX
(int)
setSliceIndexY
(int)
setSliceIndexZ
(int)
setSliceIndices
(int, int, int)
setSubTextureData
(Qt::Axis, int, const uchar *)
setSubTextureData
(Qt::Axis, int, const QImage &)
setTextureData
(QList<uchar> *)
setTextureDepth
(int)
setTextureDimensions
(int, int, int)
setTextureFile
(const QString &)
setTextureFormat
(QImage::Format)
setTextureHeight
(int)
setTextureImage
(const QImage &)
setTextureWidth
(int)
setUseHighDefShader
(bool)
setVisible
(bool)
shadowCastingChanged
(bool)
signalsBlocked
() const : bool
sliceFrameColor
() const : QColor
sliceFrameColorChanged
(const QColor &)
sliceFrameGaps
() const : QVector3D
sliceFrameGapsChanged
(const QVector3D &)
sliceFrameThicknesses
() const : QVector3D
sliceFrameThicknessesChanged
(const QVector3D &)
sliceFrameWidths
() const : QVector3D
sliceFrameWidthsChanged
(const QVector3D &)
sliceIndexX
() const : int
sliceIndexXChanged
(int)
sliceIndexY
() const : int
sliceIndexYChanged
(int)
sliceIndexZ
() const : int
sliceIndexZChanged
(int)
startTimer
(int, Qt::TimerType) : int
startTimer
(std::chrono::milliseconds, Qt::TimerType) : int
staticMetaObject
:
textureData
() const : QList<uchar> *
textureDataChanged
(QList<uchar> *)
textureDataWidth
() const : int
textureDepth
() const : int
textureDepthChanged
(int)
textureFile
() const : QString
textureFileChanged
(const QString &)
textureFormat
() const : QImage::Format
textureFormatChanged
(QImage::Format)
textureHeight
() const : int
textureHeightChanged
(int)
textureWidth
() const : int
textureWidthChanged
(int)
thread
() const : QThread *
timerEvent
(QTimerEvent *)
tr
(const char *, const char *, int) : QString
useHighDefShader
() const : bool
useHighDefShaderChanged
(bool)
visibleChanged
(bool)