Qt 6.7
Qt OpenGL
C++ Classes
QtGui
QOpenGLTexture
Qt 6.7.2 Reference Documentation
List of All Members for QOpenGLTexture
This is the complete list of members for
QOpenGLTexture
, including inherited members.
enum
BindingTarget
enum
ComparisonFunction
enum
ComparisonMode
enum
CoordinateDirection
enum
CubeMapFace
enum
DepthStencilMode
enum
Feature
flags
Features
enum
Filter
enum
MipMapGeneration
enum
PixelFormat
enum
PixelType
enum
SwizzleComponent
enum
SwizzleValue
enum
Target
enum
TextureFormat
enum
TextureUnitReset
enum
WrapMode
QOpenGLTexture
(QOpenGLTexture::Target)
QOpenGLTexture
(const QImage &, QOpenGLTexture::MipMapGeneration)
allocateStorage
()
allocateStorage
(QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType)
bind
()
bind
(uint, QOpenGLTexture::TextureUnitReset)
borderColor
() const : QColor
borderColor
(float *) const
borderColor
(int *) const
borderColor
(unsigned int *) const
boundTextureId
(QOpenGLTexture::BindingTarget) : GLuint
boundTextureId
(uint, QOpenGLTexture::BindingTarget) : GLuint
comparisonFunction
() const : QOpenGLTexture::ComparisonFunction
comparisonMode
() const : QOpenGLTexture::ComparisonMode
create
() : bool
createTextureView
(QOpenGLTexture::Target, QOpenGLTexture::TextureFormat, int, int, int, int) const : QOpenGLTexture *
depth
() const : int
depthStencilMode
() const : QOpenGLTexture::DepthStencilMode
destroy
()
faces
() const : int
format
() const : QOpenGLTexture::TextureFormat
generateMipMaps
()
generateMipMaps
(int, bool)
hasFeature
(QOpenGLTexture::Feature) : bool
height
() const : int
isAutoMipMapGenerationEnabled
() const : bool
isBound
() const : bool
isBound
(uint) : bool
isCreated
() const : bool
isFixedSamplePositions
() const : bool
isStorageAllocated
() const : bool
isTextureView
() const : bool
layers
() const : int
levelOfDetailRange
() const : QPair<float, float>
levelofDetailBias
() const : float
magnificationFilter
() const : QOpenGLTexture::Filter
maximumAnisotropy
() const : float
maximumLevelOfDetail
() const : float
maximumMipLevels
() const : int
minMagFilters
() const : QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>
minificationFilter
() const : QOpenGLTexture::Filter
minimumLevelOfDetail
() const : float
mipBaseLevel
() const : int
mipLevelRange
() const : QPair<int, int>
mipLevels
() const : int
mipMaxLevel
() const : int
release
()
release
(uint, QOpenGLTexture::TextureUnitReset)
samples
() const : int
setAutoMipMapGenerationEnabled
(bool)
setBorderColor
(const QColor &)
setBorderColor
(float, float, float, float)
setBorderColor
(int, int, int, int)
setBorderColor
(uint, uint, uint, uint)
setComparisonFunction
(QOpenGLTexture::ComparisonFunction)
setComparisonMode
(QOpenGLTexture::ComparisonMode)
setCompressedData
(int, int, QOpenGLTexture::CubeMapFace, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, int, int, QOpenGLTexture::CubeMapFace, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, int, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, int, const void *, const QOpenGLPixelTransferOptions *const)
setCompressedData
(int, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, QOpenGLTexture::CubeMapFace, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, QOpenGLTexture::CubeMapFace, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, int, QOpenGLTexture::CubeMapFace, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(int, int, int, int, int, int, int, int, QOpenGLTexture::CubeMapFace, int, QOpenGLTexture::PixelFormat, QOpenGLTexture::PixelType, const void *, const QOpenGLPixelTransferOptions *const)
setData
(const QImage &, QOpenGLTexture::MipMapGeneration)
setDepthStencilMode
(QOpenGLTexture::DepthStencilMode)
setFixedSamplePositions
(bool)
setFormat
(QOpenGLTexture::TextureFormat)
setLayers
(int)
setLevelOfDetailRange
(float, float)
setLevelofDetailBias
(float)
setMagnificationFilter
(QOpenGLTexture::Filter)
setMaximumAnisotropy
(float)
setMaximumLevelOfDetail
(float)
setMinMagFilters
(QOpenGLTexture::Filter, QOpenGLTexture::Filter)
setMinificationFilter
(QOpenGLTexture::Filter)
setMinimumLevelOfDetail
(float)
setMipBaseLevel
(int)
setMipLevelRange
(int, int)
setMipLevels
(int)
setMipMaxLevel
(int)
setSamples
(int)
setSize
(int, int, int)
setSwizzleMask
(QOpenGLTexture::SwizzleComponent, QOpenGLTexture::SwizzleValue)
setSwizzleMask
(QOpenGLTexture::SwizzleValue, QOpenGLTexture::SwizzleValue, QOpenGLTexture::SwizzleValue, QOpenGLTexture::SwizzleValue)
setWrapMode
(QOpenGLTexture::WrapMode)
setWrapMode
(QOpenGLTexture::CoordinateDirection, QOpenGLTexture::WrapMode)
swizzleMask
(QOpenGLTexture::SwizzleComponent) const : QOpenGLTexture::SwizzleValue
target
() const : QOpenGLTexture::Target
textureId
() const : GLuint
width
() const : int
wrapMode
(QOpenGLTexture::CoordinateDirection) const : QOpenGLTexture::WrapMode