List of All Members for SpriteParticle3D
This is the complete list of members for SpriteParticle3D, including inherited members.
- BlendMode : enumeration
- billboard : bool
- blendMode : BlendMode
- castsReflections : bool
(since 6.4)
- colorTable : Texture
- lights : list<Light>
(since 6.3)
- offsetX : float
(since 6.3)
- offsetY : float
(since 6.3)
- particleScale : real
- sprite : Texture
- spriteSequence : SpriteSequence3D
The following members are inherited from Particle3D.
- AlignMode : enumeration
- FadeType : enumeration
- SortMode : enumeration
- alignMode : AlignMode
- alignTargetPosition : vector3d
- color : color
- colorVariation : vector4d
- fadeInDuration : int
- fadeInEffect : FadeType
- fadeOutDuration : int
- fadeOutEffect : FadeType
- hasTransparency : bool
- maxAmount : int
- sortMode : SortMode
- unifiedColorVariation : bool
The following members are inherited from Object3D.
- children : list<Object3D>
- data : list<Object> [default]
- parent : Object3D
- resources : list<Object>
- state : string
- states : list<State>
- transitions : list<Transition>
The following members are inherited from QtObject.
- objectName : string