Qt Quick 3D - Custom Materials Example
# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause cmake_minimum_required(VERSION 3.16) project(custommaterial LANGUAGES CXX) set(CMAKE_AUTOMOC ON) find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D) qt_add_executable(custommaterial main.cpp ) set_target_properties(custommaterial PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(custommaterial PUBLIC Qt::Core Qt::Gui Qt::Quick Qt::Quick3D ) qt_add_qml_module(custommaterial URI Example VERSION 1.0 QML_FILES main.qml RESOURCES maps/OpenfootageNET_lowerAustria01-1024.hdr material_customlights.frag material_customspecular.frag material_distortion.vert material_metallic.frag material_simple.frag material_transparent.frag screen.frag weirdShape.mesh NO_RESOURCE_TARGET_PATH ) install(TARGETS custommaterial BUNDLE DESTINATION . RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ) qt_generate_deploy_qml_app_script( TARGET custommaterial OUTPUT_SCRIPT deploy_script MACOS_BUNDLE_POST_BUILD NO_UNSUPPORTED_PLATFORM_ERROR DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM ) install(SCRIPT ${deploy_script})