Qt Quick 3D - Dynamic Model Creation Example
// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick import QtQuick3D Node { id: weirdShape property real xRotation: Math.random() * (360 - (-360)) + -360 property real yRotation: Math.random() * (360 - (-360)) + -360 property real zRotation: Math.random() * (360 - (-360)) + -360 property real hue: Math.random() Model { source: "weirdShape.mesh" scale: Qt.vector3d(150, 150, 150) eulerRotation.x: 90 SequentialAnimation on eulerRotation { loops: Animation.Infinite PropertyAnimation { duration: Math.random() * (10000 - 1000) + 1000 to: Qt.vector3d(weirdShape.xRotation - 360, weirdShape.yRotation - 360, weirdShape.zRotation - 360) from: Qt.vector3d(weirdShape.xRotation, weirdShape.yRotation, weirdShape.zRotation) } } materials: [ PrincipledMaterial { baseColor: Qt.hsva(weirdShape.hue, 1.0, 1.0, 1.0) metalness: 0 roughness: 0.1 } ] } }