Qt Quick 3D - Offline Shaders Example
# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause cmake_minimum_required(VERSION 3.16) project(lights LANGUAGES CXX) set(CMAKE_AUTOMOC ON) find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D) qt_add_executable(lights main.cpp ) set_target_properties(lights PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) target_link_libraries(lights PUBLIC Qt::Core Qt::Gui Qt::Quick Qt::Quick3D ) qt_add_qml_module(lights URI Example VERSION 1.0 QML_FILES RotatingTeaPot.qml SettingsDrawer.qml main.qml RESOURCES custom.vert teapot.mesh icon_settings.png icon_settings@2x.png icon_settings@3x.png icon_settings@4x.png qtquickcontrols2.conf +windows/qtquickcontrols2.conf NO_RESOURCE_TARGET_PATH ) install(TARGETS lights BUNDLE DESTINATION . RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ) qt_generate_deploy_qml_app_script( TARGET lights OUTPUT_SCRIPT deploy_script MACOS_BUNDLE_POST_BUILD NO_UNSUPPORTED_PLATFORM_ERROR DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM ) install(SCRIPT ${deploy_script})