Qt Quick 3D - Offline Shaders Example

 # Copyright (C) 2022 The Qt Company Ltd.
 # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

 cmake_minimum_required(VERSION 3.16)
 project(lights LANGUAGES CXX)

 set(CMAKE_AUTOMOC ON)

 find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D)

 qt_add_executable(lights
     main.cpp
 )

 set_target_properties(lights PROPERTIES
     WIN32_EXECUTABLE TRUE
     MACOSX_BUNDLE TRUE
 )

 target_link_libraries(lights PUBLIC
     Qt::Core
     Qt::Gui
     Qt::Quick
     Qt::Quick3D
 )

 qt_add_qml_module(lights
     URI Example
     VERSION 1.0
     QML_FILES
         RotatingTeaPot.qml
         SettingsDrawer.qml
         main.qml
     RESOURCES
         custom.vert
         teapot.mesh
         icon_settings.png
         icon_settings@2x.png
         icon_settings@3x.png
         icon_settings@4x.png
         qtquickcontrols2.conf
         +windows/qtquickcontrols2.conf
     NO_RESOURCE_TARGET_PATH
 )

 install(TARGETS lights
     BUNDLE  DESTINATION .
     RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
     LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
 )

 qt_generate_deploy_qml_app_script(
     TARGET lights
     OUTPUT_SCRIPT deploy_script
     MACOS_BUNDLE_POST_BUILD
     NO_UNSUPPORTED_PLATFORM_ERROR
     DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM
 )
 install(SCRIPT ${deploy_script})