FindOpenGL¶
FindModule for OpenGL and OpenGL Utility Library (GLU).
Changed in version 3.2: X11 is no longer added as a dependency on Unix/Linux systems.
New in version 3.10: GLVND support on Linux. See the Linux-specific section below.
Optional COMPONENTS¶
New in version 3.10.
This module respects several optional COMPONENTS:
EGL
The EGL interface between OpenGL, OpenGL ES and the underlying windowing system.
GLX
An extension to X that interfaces OpenGL, OpenGL ES with X window system.
OpenGL
The cross platform API for 3D graphics.
GLES2
New in version 3.27.
A subset of OpenGL API for embedded systems with limited capabilities.
GLES3
New in version 3.27.
A subset of OpenGL API for embedded systems with more capabilities.
IMPORTED Targets¶
New in version 3.8.
This module defines the IMPORTED
targets:
OpenGL::GL
Defined to the platform-specific OpenGL libraries if the system has OpenGL.
OpenGL::GLU
Defined if the system has OpenGL Utility Library (GLU).
New in version 3.10: Additionally, the following GLVND-specific library targets are defined:
OpenGL::OpenGL
Defined to libOpenGL if the system is GLVND-based.
OpenGL::GLX
Defined if the system has OpenGL Extension to the X Window System (GLX).
OpenGL::EGL
Defined if the system has EGL.
OpenGL::GLES2
New in version 3.27.
Defined if the system has GLES2.
OpenGL::GLES3
New in version 3.27.
Defined if the system has GLES3.
Result Variables¶
This module sets the following variables:
OPENGL_FOUND
True, if the system has OpenGL and all components are found.
OPENGL_XMESA_FOUND
True, if the system has XMESA.
OPENGL_GLU_FOUND
True, if the system has GLU.
OpenGL_OpenGL_FOUND
True, if the system has an OpenGL library.
OpenGL_GLX_FOUND
True, if the system has GLX.
OpenGL_EGL_FOUND
True, if the system has EGL.
OpenGL::GLES2
Defined if the system has GLES2.
OpenGL::GLES3
Defined if the system has GLES3.
OPENGL_INCLUDE_DIR
Path to the OpenGL include directory. The
OPENGL_INCLUDE_DIRS
variable is preferred.OPENGL_EGL_INCLUDE_DIRS
Path to the EGL include directory.
OPENGL_LIBRARIES
Paths to the OpenGL library, windowing system libraries, and GLU libraries. On Linux, this assumes GLX and is never correct for EGL-based targets. Clients are encouraged to use the
OpenGL::*
import targets instead.OPENGL_INCLUDE_DIRS
New in version 3.29.
Paths to the OpenGL include directories.
New in version 3.10: Variables for GLVND-specific libraries OpenGL
, EGL
and GLX
.
Cache variables¶
The following cache variables may also be set:
OPENGL_egl_LIBRARY
Path to the EGL library.
OPENGL_glu_LIBRARY
Path to the GLU library.
OPENGL_glx_LIBRARY
Path to the GLVND 'GLX' library.
OPENGL_opengl_LIBRARY
Path to the GLVND 'OpenGL' library
OPENGL_gl_LIBRARY
Path to the OpenGL library. New code should prefer the
OpenGL::*
import targets.OPENGL_gles2_LIBRARY
New in version 3.27.
Path to the OpenGL GLES2 library.
OPENGL_gles3_LIBRARY
New in version 3.27.
Path to the OpenGL GLES3 library.
OPENGL_GLU_INCLUDE_DIR
New in version 3.29.
Path to the OpenGL GLU include directory.
New in version 3.10: Variables for GLVND-specific libraries OpenGL
, EGL
and GLX
.
Linux-specific¶
Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and
contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way
to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
Projects may use GLVND explicitly with target OpenGL::OpenGL
and either
OpenGL::GLX
or OpenGL::EGL
.
Projects may use the OpenGL::GL
target (or OPENGL_LIBRARIES
variable)
to use legacy GL interfaces. These will use the legacy GL library located
by OPENGL_gl_LIBRARY
, if available. If OPENGL_gl_LIBRARY
is empty or
not found and GLVND is available, the OpenGL::GL
target will use GLVND
OpenGL::OpenGL
and OpenGL::GLX
(and the OPENGL_LIBRARIES
variable will use the corresponding libraries). Thus, for non-EGL-based
Linux targets, the OpenGL::GL
target is most portable.
A OpenGL_GL_PREFERENCE
variable may be set to specify the preferred way
to provide legacy GL interfaces in case multiple choices are available.
The value may be one of:
GLVND
If the GLVND OpenGL and GLX libraries are available, prefer them. This forces
OPENGL_gl_LIBRARY
to be empty.Changed in version 3.11: This is the default, unless policy
CMP0072
is set toOLD
and no components are requested (since components correspond to GLVND libraries).LEGACY
Prefer to use the legacy libGL library, if available.
For EGL targets the client must rely on GLVND support on the user's system.
Linking should use the OpenGL::OpenGL OpenGL::EGL
targets. Using GLES*
libraries is theoretically possible in place of OpenGL::OpenGL
, but this
module does not currently support that; contributions welcome.
OPENGL_egl_LIBRARY
and OPENGL_EGL_INCLUDE_DIRS
are defined in the case of
GLVND. For non-GLVND Linux and other systems these are left undefined.
macOS-Specific¶
On macOS this module defaults to using the macOS-native framework version of OpenGL. To use the X11 version of OpenGL on macOS, one can disable searching of frameworks. For example:
find_package(X11)
if(APPLE AND X11_FOUND)
set(CMAKE_FIND_FRAMEWORK NEVER)
find_package(OpenGL)
unset(CMAKE_FIND_FRAMEWORK)
else()
find_package(OpenGL)
endif()
An end user building this project may need to point CMake at their
X11 installation, e.g., with -DOpenGL_ROOT=/opt/X11
.