code_converter
The class templates code_converter
is a Device adapter which takes a Device with a narrow character type — typically char
— and produces a Device with wide character type — typically wchar_t
— by introducing a layer of code conversion. The code conversion is performed using a std::codecvt
facet which can either be specified as a template parameter or be fetched from a std::locale
provided at runtime.
For example, we can define a wide-character Device for reading from a memory-mapped file as follows:
#include <boost/iostreams/maped_file.hpp> typedef code_converter<mapped_file_source> my_source;Similarly, we can define a wide-character Device which writes multibyte characters to an in-memory character sequence as follows:
#include <boost/iostreams/device/array.hpp> typedef code_converter<array_sink> my_sink;
The mode of a specialization of code_converter
is determined as follows. If a narrow character Device is read-only, the resulting specialization of code_converter
has mode input. If a narrow character Device is write-only, the resulting specialization of code_converter
has mode output. If a narrow character Device performs input and output using two distinct sequences (see Modes), the resulting specialization of code_converter
has mode bidirectional. Otherwise, attempting to spcialize code_converter
results in a compile-time error.
<boost/iostreams/code_converter.hpp>
namespace boost { namespace iostreams {
template< typename Device,
typename Codecvt = default_value
typename Alloc = std::allocator<char
> >
class code_converter {
public:
typedef typename Codecvt::intern_type char_type;
typedef implementation-defined category;
code_converter();
code_converter( const Device& dev,
int buffer_size = default_value );
code_converter( device-constructor-args...,
int buffer_size = default_value );
void open( const Device& dev,
int buffer_size = default_value );
void open( device-constructor-args...,
int buffer_size = default_value );
bool is_open() const;
void close();
std::locale imbue(const std::locale& loc);
Device& operator*();
Device* operator->();
};
} } // End namespace boost::io
Device | - | A model of one of the Device concepts; typically has character type char . |
Codecvt | - |
A standard library codecvt facet, which must be default constructible. If this parameter is not specified,
an instance of std::codecvt<wchar_t, char, std::mbstate_t> will be fetched from the global
local when a code_converter is constructed or opened.
|
Alloc | - | A standard library allocator type ([ISO], 20.1.5), used to allocate character buffers |
code_converter::code_converter
code_converter(); code_converter( const Device& dev, int buffer_size ); code_converter( device-constructor-args..., int buffer_size );
The first member constructs a code_converter
with no associated instance of the Device type Device
. Before the instance can be used for i/o, the member function open()
must be invoked.
The second member constructs a code_converter
based on the given instance of Device
. The second parameter determines the size of the buffers or buffers used for code conversion. If a std::codecvt
was specified as a template parameter, an instance of it will be default constructed. Otherwise, a copy of the global locale
will be made, and an instance of std::codecvt<wchar_t, char, std::mbstate_t>
will be fetched from it.
The third member constructs a code_converter
based on the given instance of Device
constructed with the forwarded arguments. Take care as the buffer_size
can be confused for a constructor argument if it isn't an int
.
code_converter::imbue
std::locale imbue(const std::locale& loc);
Used to specify a locale from which a std::codecvt
facet will be fetched to perform code conversion. The effect of invoking imbue while code conversion is in progress is undefined.
This function is a no-op if a std::codecvt
facet was specified as a template parameter.
code_converter::open
void open( const Device& dev, std::streamsize buffer_size = default_value ); void open( device-constructor-args, std::streamsize buffer_size = default_value );
Associates the given instance of Device
with this
instance of code_converter
, if there is no such instance currently associated; otherwise, throws std::ios_base::failure
. The second parameter determines the size of the buffer or buffers used for code conversion. If a std::codecvt
was specified as a template parameter, an instance of it will be default constructed. Otherwise, a copy of the global locale
will be made, and an instance of std::codecvt<wchar_t, char, std::mbstate_t>
will be fetched from it.
The second member constructs a Device
with the forwarded arguments. Take care as the buffer_size
can be confused for a constructor argument if it isn't an int
.
code_converter::is_open
bool is_open() const;
Returns true if there is an instance of the Device type Device
associated with this
instance of code_converter
.
code_converter::close
void close();
Disassociates from this
instance of code_converter
any instance of the Device type Device
currently associated with it, calling cleanup functions as appropriate and destroying the associated instance of Device
.
code_converter::operator*
Device& operator*();
Returns a reference to the instance of Device associated with this instance of code_converter
, which must be open.
code_converter::operator->
Device* operator->();
Returns a pointer to the instance of Device associated with this instance of code_converter
, which must be open.
© Copyright 2008 CodeRage, LLC
© Copyright 2004-2007 Jonathan Turkanis
Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)