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The following code uses <boost/cstdfloat.hpp>
in combination with <boost/math/special_functions.hpp>
to
compute a simplified version of the Jahnke-Emden-Lambda
function. Here, we specify a floating-point type with exactly
64 bits (i.e., float64_t
).
If we were to use, for instance, built-in double
,
then there would be no guarantee that the code would behave identically on
all platforms. With float64_t
from <boost/cstdfloat.hpp>
,
however, it is very likely to be identical.
Using float64_t
, we know that
this code is as portable as possible and uses a floating-point type with approximately
15 decimal digits of precision, regardless of the compiler or version or operating
system.
#include <boost/cstdfloat.hpp> // For float_64_t, float128_t. Must be first include! #include <cmath> // for pow function. #include <boost/math/special_functions.hpp> // For gamma function.
boost::float64_t jahnke_emden_lambda(boost::float64_t v, boost::float64_t x) { const boost::float64_t gamma_v_plus_one = boost::math::tgamma(v + 1); const boost::float64_t x_half_pow_v = std::pow(x /2, v); return gamma_v_plus_one * boost::math::cyl_bessel_j(x, v) / x_half_pow_v; }
Ensure that all possibly significant digits (17) including trailing zeros are shown.
std::cout.precision(std::numeric_limits<boost::float64_t>::max_digits10); std::cout.setf(std::ios::showpoint); // Show trailing zeros. try { // Always use try'n'catch blocks to ensure any error messages are displayed. // Evaluate and display an evaluation of the Jahnke-Emden lambda function: boost::float64_t v = 1.; boost::float64_t x = 1.; std::cout << jahnke_emden_lambda(v, x) << std::endl; // 0.88010117148986700
For details, see cstdfloat_example.cpp - a extensive example program.
This example shows printing tables of a normal distribution's PDF and CDF,
using boost::math
implementation of normal distribution.
A function templated on floating-point type prints a table for a range of standard variate z values.
The example shows use of the specified-width typedefs to either use a specific width, or to use the maximum available on the platform, perhaps a high as 128-bit.
The number of digits displayed is controlled by the precision of the type, so there are no spurious insignificant decimal digits:
float_32_t 0 0.39894228 float_128_t 0 0.398942280401432702863218082711682655
Some sample output for two different platforms is appended to the code at normal_tables.cpp.
#ifdef BOOST_FLOAT32_C normal_table<boost::float32_t>(); // Usually type float #endif normal_table<boost::float64_t>(); // Usually type double. Assume that float64_t is always available. #ifdef BOOST_FLOAT80_C normal_table<boost::float80_t>(); // Type long double on some X86 platforms. #endif #ifdef BOOST_FLOAT128_C normal_table<boost::float128_t>(); // Type _Quad on some Intel and __float128 on some GCC platforms. #endif normal_table<boost::floatmax_t>();