QStencilMask Class
class Qt3DRender::QStencilMaskThe QStencilMask class controls the front and back writing of individual bits in the stencil planes. More...
Header: | #include <QStencilMask> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3drender) target_link_libraries(mytarget PRIVATE Qt6::3drender) |
qmake: | QT += 3drender |
Instantiated By: | StencilMask |
Inherits: | Qt3DRender::QRenderState |
Properties
- backOutputMask : uint
- frontOutputMask : uint
Public Functions
QStencilMask(Qt3DCore::QNode *parent = nullptr) | |
uint | backOutputMask() const |
uint | frontOutputMask() const |
Public Slots
void | setBackOutputMask(uint backOutputMask) |
void | setFrontOutputMask(uint frontOutputMask) |
Signals
void | backOutputMaskChanged(uint backOutputMask) |
void | frontOutputMaskChanged(uint frontOutputMask) |
Detailed Description
A Qt3DRender::QStencilMask class specifies a write mask for the stencil values after the stencil test. Mask can be specified separately for the front-facing and back-facing polygons. The fragment stencil value is and'd with the mask before it is written to the stencil buffer.
See also Qt3DRender::QStencilTest.
Property Documentation
backOutputMask : uint
Holds the write mask for the fragment stencil values for back-facing polygons.
Access functions:
uint | backOutputMask() const |
void | setBackOutputMask(uint backOutputMask) |
Notifier signal:
void | backOutputMaskChanged(uint backOutputMask) |
frontOutputMask : uint
Holds the write mask for the fragment stencil values for front-facing polygons.
Access functions:
uint | frontOutputMask() const |
void | setFrontOutputMask(uint frontOutputMask) |
Notifier signal:
void | frontOutputMaskChanged(uint frontOutputMask) |
Member Function Documentation
[explicit]
QStencilMask::QStencilMask(Qt3DCore::QNode *parent = nullptr)
The constructor creates a new QStencilMask::QStencilMask instance with the specified parent.