QAccessibleStateChangeEvent Class
The QAccessibleStateChangeEvent notfies the accessibility framework that the state of an object has changed. More...
Header: | #include <QAccessibleStateChangeEvent> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS Gui) target_link_libraries(mytarget PRIVATE Qt6::Gui) |
qmake: | QT += gui |
Inherits: | QAccessibleEvent |
- List of all members, including inherited members
- QAccessibleStateChangeEvent is part of Accessibility Classes.
Public Functions
QAccessibleStateChangeEvent(QObject *object, QAccessible::State state) | |
QAccessibleStateChangeEvent(QAccessibleInterface *iface, QAccessible::State state) | |
QAccessible::State | changedStates() const |
Detailed Description
This class is used with QAccessible::updateAccessibility().
See also QAccessibleInterface::state().
Member Function Documentation
QAccessibleStateChangeEvent::QAccessibleStateChangeEvent(QObject *object, QAccessible::State state)
Constructs a new QAccessibleStateChangeEvent for object. The difference to the object's previous state is in state.
QAccessibleStateChangeEvent::QAccessibleStateChangeEvent(QAccessibleInterface *iface, QAccessible::State state)
Constructs a new QAccessibleStateChangeEvent. iface is the interface associated with the event state is the state of the accessible object.
QAccessible::State QAccessibleStateChangeEvent::changedStates() const
Returns the states that have been changed.
Keep in mind that the returned states are the ones that have changed. To find out about the state of an object, use QAccessibleInterface::state().
For example, if an object used to have the focus but loses it, the object's state will have focused set to false
. This event on the other hand tells about the change and has focused set to true
since the focus state is changed from true
to false
.