QRhiDepthStencilClearValue Class

Specifies clear values for a depth or stencil buffer. More...

Header: #include <QRhiDepthStencilClearValue>
CMake: find_package(Qt6 REQUIRED COMPONENTS Gui)
target_link_libraries(mytarget PRIVATE Qt6::Gui)
qmake: QT += gui
Since: Qt 6.6

Public Functions

QRhiDepthStencilClearValue()
QRhiDepthStencilClearValue(float d, quint32 s)
float depthClearValue() const
void setDepthClearValue(float d)
void setStencilClearValue(quint32 s)
quint32 stencilClearValue() const
size_t qHash(const QRhiDepthStencilClearValue &v, size_t seed = 0)
bool operator!=(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClearValue &b)
bool operator==(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClearValue &b)

Detailed Description

Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.

Member Function Documentation

[constexpr noexcept] QRhiDepthStencilClearValue::QRhiDepthStencilClearValue()

Constructs a depth/stencil clear value with depth clear value 1.0f and stencil clear value 0.

QRhiDepthStencilClearValue::QRhiDepthStencilClearValue(float d, quint32 s)

Constructs a depth/stencil clear value with depth clear value d and stencil clear value s.

float QRhiDepthStencilClearValue::depthClearValue() const

Returns the depth clear value. In most cases this is 1.0f.

See also setDepthClearValue().

void QRhiDepthStencilClearValue::setDepthClearValue(float d)

Sets the depth clear value to d.

See also depthClearValue().

void QRhiDepthStencilClearValue::setStencilClearValue(quint32 s)

Sets the stencil clear value to s.

See also stencilClearValue().

quint32 QRhiDepthStencilClearValue::stencilClearValue() const

Returns the stencil clear value. In most cases this is 0.

See also setStencilClearValue().

Related Non-Members

[noexcept] size_t qHash(const QRhiDepthStencilClearValue &v, size_t seed = 0)

Returns the hash value for v, using seed to seed the calculation.

[noexcept] bool operator!=(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClearValue &b)

Returns false if the values in the two QRhiDepthStencilClearValue objects a and b are equal; otherwise returns true.

[noexcept] bool operator==(const QRhiDepthStencilClearValue &a, const QRhiDepthStencilClearValue &b)

Returns true if the values in the two QRhiDepthStencilClearValue objects a and b are equal.