InOutVariable Struct
struct QShaderDescription::InOutVariableDescribes an input or output variable in the shader. More...
This struct was introduced in Qt 6.6.
Public Variables
QList<int> | arrayDims |
int | binding |
int | descriptorSet |
QShaderDescription::ImageFlags | imageFlags |
QShaderDescription::ImageFormat | imageFormat |
int | location |
QByteArray | name |
bool | perPatch |
QList<QShaderDescription::BlockVariable> | structMembers |
QShaderDescription::VariableType | type |
Related Non-Members
bool | operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs) |
Detailed Description
Note: This is a RHI API with limited compatibility guarantees, see QShaderDescription for details.
Member Variable Documentation
QList<int> InOutVariable::arrayDims
int InOutVariable::binding
int InOutVariable::descriptorSet
QShaderDescription::ImageFlags InOutVariable::imageFlags
QShaderDescription::ImageFormat InOutVariable::imageFormat
int InOutVariable::location
QByteArray InOutVariable::name
bool InOutVariable::perPatch
QList<QShaderDescription::BlockVariable> InOutVariable::structMembers
QShaderDescription::VariableType InOutVariable::type
Related Non-Members
[noexcept]
bool operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs)
Returns true
if the two InOutVariable objects lhs and rhs are equal.