TexturedPoint2D Struct
struct QSGGeometry::TexturedPoint2DThe QSGGeometry::TexturedPoint2D struct is a convenience struct for accessing 2D Points with texture coordinates. More...
Public Functions
void | set(float x, float y, float tx, float ty) |
Detailed Description
Member Function Documentation
void TexturedPoint2D::set(float x, float y, float tx, float ty)
Sets the position of the vertex to x and y and the texture coordinate to tx and ty.