Skeleton QML Type
Defines a skeletal animation hierarchy. More...
Import Statement: | import QtQuick3D |
Inherits: |
Detailed Description
A skeleton defines how a model can be animated using skeletal animation. It contains a hierarchy of Joint nodes. Each joint can be transformed for a skinning animation.
Skeleton { id: qmlskeleton Joint { id: joint0 index: 0 skeletonRoot: qmlskeleton Joint { id: joint1 index: 1 skeletonRoot: qmlskeleton } } }
See also Joint::skeletonRoot, Model::skeleton, and Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.